2011
11.30
11.30
Gabriel Caraballo
- Country: Argentina
- EMail: eibriel (at) yahoo.com.ar
- Preferred Team Roles: Lighting / Rendering / Compositing, Visual effects
- Areas of Interest: CG and Live Action integration (Blender, Cycles, Ramen).
- Passport up to date. Available to work at Blender Institute.
(more information here)
Experiense
- Using Blender for Animation and VFX creating several shortfilms and videos.
- Working on professional environments, with hard deadlines and high demand of quality.
- Working with OSS, by myself as main tools, and on studio as secondary tools.
- Gimp, Inkscape, FFmpeg, MyPaint.
- Using Linux environment. The Ubuntu distribution is my main OS, I’m used to compile, work with the terminal and make batch files.
- Using SVN on a development environment.
- Writing Python scripts.
- English Level, Writing/Reading: Good, Speaking: Regular
Demostration:
CG character – Real character Interaction using free/open and free software (sadly a work in progress)
Goal, create a complex integration between two characters with complex illumination and camera movements.
Time expended on Tracking: 3 days
Time expended on Animation and Composition: 1 day
Modeling by BenSimonds, rigged by Siarhei Chekolian.
- Step 1: Shot an HDR lightprobe, the beginning
- Step 2: Generate a light Dome, Global Illumination without Global Illumination
- Step 3: Tracking, the nightmare
- Step 4: Animation, pose to pose
- Step 5: Erase the Actor using Camera Projection technique (skipped, no time)
- Step 6: Composition, the puzzle
- (Un)Finished Shot, the monster
Please watch on HD
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