2012
01.13
Some days ago I gone to listen to my friend Federico Haffner and I see that the projector was forgotten, only a gray bored picture. So I decided to do something with it, and here it is! a sort of VJing work composing backgrounds at real time. (Sadly I don’t have movies)

Federico Haffner & Background
I’ve done it using the well know Blender Game Engine, being my first time with it I most face some difficulties, but all works fine. I’ve not used any kind of scripting, only game Briks.
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2012
01.12
Fluid Simulation quick Tip. Add “Smooth” modifier and increase “Repeat” parameter as desired to get nice fluids

Smooth Fluid
2011
12.26
Category:
Blender, Código abierto, Max23Last, Proyectos, Software, Tips, VFX /
Tag:
Blender, Composición, Max23Last, Node Compositor, Open Source, Tips, Tomato Branch, Tracking, VFX /
Hi!!
I had been working on the Rigging and Shading, and it is almost complete

Mark IX Shading
I’ll add textures with scratches and mood to finish the model.
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2011
12.06
Category:
Blender, Código abierto, Software, Tips, VFX /
Tag:
Blender, Composición, Node Compositor, Tips, Tomato Branch, Tracking, VFX /
CG character – Real character Interaction using free/open and free software
Goal, create a complex integration between two characters with complex illumination and camera movements. Replace the actor with the white t-shirt with an Ironman figure.
BlenderArtists post.

Jelly Picture A
Modeling by BenSimonds, rigged by Siarhei Chekolian.
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2011
10.06
I did my firsts steps on Computer Generated Graphics on a workstation like this:

Macintosh Classic
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