2012
01.13

Some days ago I gone to listen to my friend Federico Haffner and I see that the projector was forgotten, only a gray bored picture. So I decided to do something with it, and here it is! a sort of VJing work composing backgrounds at real time. (Sadly I don’t have movies)

Federico Haffner & Background

Federico Haffner & Background

I’ve done it using the well know Blender Game Engine, being my first time with it I most face some difficulties, but all works fine. I’ve not used any kind of scripting, only game Briks.

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2012
01.12

Smoothing Fluids

Fluid Simulation quick Tip. Add “Smooth” modifier and increase “Repeat” parameter as desired to get nice fluids :D

Smoth Fluid

Smooth Fluid

2011
12.26

Hi!!

I had been working on the Rigging and Shading, and it is almost complete :)

Mark IX Shading

Mark IX Shading

I’ll add textures with scratches and mood to finish the model.

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2011
12.06

CG character – Real character Interaction using free/open and free software

Goal, create a complex integration between two characters with complex illumination and camera movements. Replace the actor with the white t-shirt with an Ironman figure.

BlenderArtists post.

Jelly Picture A

Jelly Picture A

Modeling by BenSimonds, rigged by Siarhei Chekolian.

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2011
10.06

Thanks

I did my firsts steps on Computer Generated Graphics on a workstation like this:

Macintosh Classic

Macintosh Classic

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